 
                            Preeth Pandalay
An executive turned transformation consultant with 25+ years of learning, Preeth trains and coaches... Read more
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Scrum.Org
SAFe®
ICAgile
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Scrum.Org
SAFe®
ICAgile
Scrum Alliance
Technical Agility
Kanban
Business Analysis
Project Management
AI-Powered
 
                                        Preeth Pandalay
An executive turned transformation consultant with 25+ years of learning, Preeth trains and coaches... Read more
 
                    In Agile software development, a user story is a clear human-focused way to represent a feature or requirement from the end user's perspective; it's not a long-winded, technical record but a short, simple statement that defines what the user is trying to achieve, and why this is important.
If we think about it the way it is defined, rather than saying, "We need to build a login feature," a user story says: "As a user, I want to log in so that I can view my personalized dashboard."
That's it - short, simple, and focused on the user's goal.
User stories enable the Agile team to stay aligned with customer needs and delivery of value. User stories inform the conversations between the Product Owner, developers, and testers to ensure that everyone is awareness of what problem they are solving instead of what they are building.
User stories serve as the primary communication medium between development teams and stakeholders and are a starting point for agile project management. User stories help link technical implementation to business needs within an agile project management cycle, providing assurance that every feature developed provides real end-user value.
1. Function in Agile Frameworks: Some popular agile frameworks will easily accommodate user stories are Scrum and Kanban. User stories are nominated to the sprint backlogs in scrum planning and are captured in the product backlog in scrum. User stories guide development work, prompt discussions during daily standups, and provide the foundation for retrospectives and sprint reviews.
2. Connection with Agile Ceremonies: User stories are used in many agile ceremonies. In scrum teams, user stories can be refined and acceptance criteria established, which includes calculating effort during the backlog grooming sessions. The objective of sprint planning is to select and commit to user stories that can be completed within the allocated time frame for the sprint. Staffing in the daily standup will reference the user stories to gauge progress and identifying impediments along the way.
3. Reinforcing Agile Principles: User Stories exemplify some of the agile principles of valuing individuals and interactions over process, working software over comprehensive documentation, and customer collaboration over contracts. This creates conversation between people in person and keeps a working feature as a priority and working through shorter iterations.
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                                                    Puts more emphasis on giving the customer value than just getting things done.
Encourages the developer, tester, and stakeholders to work together and understand each other.
Breaks down complicated requirements into smaller parts that can be delivered in cycles.
Helps technical and non-technical team members talk to each other.
Makes it possible to get feedback and make changes over and over again during the development process.
 
                                    You need to know how to prioritize user stories in agile software development in order to get the most out of agile and make sure the project is a success. Prioritization should be a clear and organized process that fits with the goals of the business.
Value-Based Prioritization: When putting user stories in order of importance, the first thing to think about is how much value they add to the business and the end users. High-priority stories are those that make money, solve big problems for users, or save a lot of money. You could, for instance, use the Kano model to group features into three groups: delighters, performance features, and basic features.
The MoSCoW Method: The MoSCoW Method is a widely recognized approach for prioritizing items. It places user stories into four classifications: must-have, should-have, could-have, and won't-have. User stories that fit in the should-have classification are important even if we don't include them in the minimum viable product (MVP). The current release may not contain stories that won't happen, but it can include stories that could happen if we have the time.
Risk and Dependency Considerations: High-risk stories and stories with high dependencies should often be prioritized earlier so that when issues arise, we can address them. There may be stories that provide basic functionality to unblock other work that are more critical to higher priority even though they do not seem useful at first.
Story Points Weight: Consider the work to be performed in addition to the value being added. To help get the project moving and provide quicker wins for the stakeholder, you may want to consider using smaller stories that are more valuable ahead of a larger story that is not valuable.
Stakeholder Input: Product owners should talk to a lot of different people, like customers, sales teams, support teams, and technical leads. The product owner should ultimately decide what should be prioritized to keep people accountable and stop decision paralysis.
Changing Priorities Often: As the economy changes, new information comes to light, and business conditions change, so do priorities. Regularly clean up the backlog to rethink your priorities and change the order of user stories.
A user story is more than just one line on the backlog — it comes as a representation of collaboration and shared understanding. What makes a user story good? Not the embellishment of fancy wording or long sentences, but instead the key identifiers that help teams transform user need to working software that delivers value quickly. Here are the key identifiers of an Agile user story: 
For every story, it begins with the end user in mind; it identifies what the user needs and why, keeping the development effort tightly aligned with real user needs, rather than presumptions made internally.
A user story is intentionally simple. It's intended to generate dialogue between developers and testers and Product Owner. The story progresses as dialogue takes place and ensures understanding of the story prior to writing a single line of code.
A user story should be a small slice of valuable functionalty; something that can be ideated, developed, tested, and integrated into the production environment all in a single sprint. A short story for Agile teams promotes unimpeded progress with visible progress every sprint.
A well-crafted user story is one that can operate independently — it doesn’t hinge on the existence of others to be valuable. However, when several stories are combined into a larger story, the stories work together to create a user experience that advances the product incrementally.
The validity of the user story is not based on some opinion — it is based on finishing explicitly defined acceptance criteria that cover what 'done' means, so all parties agree when it is done.
Every story must add value, be it improving a user's level of satisfaction, removing friction, or supporting a clearly defined business purpose. If not, it should not end up in the backlog.
User-Centered Focus: User stories change the focus from technical details to what users need and how they feel. This helps teams better understand what the end users need and want. For instance, a user story might say, "As a registered user, I want to be able to easily reset my password if I forget it so that I can get back into my account." In this case, the user story is about a specific type of user ("registered user") and what they need ("reset my password easily"). The team makes sure that development work meets the needs and experiences of real users by framing requirements this way.
Effective Communication: User stories provide a straightforward, clear, and uncomplicated method of communicating various and even complex wishes among team members and key users. User stories can come into play in various types of meetings and as such, make it easier for team members and users to work together in terms of what the need is. During a Sprint Planning meeting, the team discusses the user story to make sure everyone is good to go and understands when the user is requesting a straightforward method of resetting their password. This interaction is key between developers, UX designers, testers, and other key team members. This communication enables development teams to better understand what it is they are building and why. Encouraging better communication makes it easy to engage with how to work together.
Flexibility and Adaptability: User stories tend to be short and flexible enough to modify when requirements are modified. This is very important in an Agile environment. In to an Agile environment, the whole of development is fluid and can change whether that is at the beginning or end of development. As an example, during the process of developing a seamless password reset, the team may discover a more secure method of authenticating a potential user. Because user stories are flexible, they can simply adjust the story based on the new approach and not disrupt the entire development process.
Incremental Development: User stories make it easier to do incremental development. Teams can prioritize and work on user stories in short iterations, called sprints, that give users real value. In the example of resetting a password, the team now puts user stories about basic account functions (like logging in and resetting a password) at the top of their list. This means that the system will work, but it won't have many features at first. Then, in the next few sprints, add more advanced features little by little.
Prioritization and Focus: Prioritization and Focus: User stories are usually kept in a backlog and given a score based on how valuable they are to the business. The product owner ranks user stories from most to least important based on what customers say and how much the business needs them. This makes sure that the most important parts are made and released early on in the project. This helps the team focus on the most important features and get the most important functions out the door first.
Easier to Estimate: It's easier to guess how much work and how hard user stories will be than it is to guess how much work and how hard more traditional, detailed requirements will be. This helps teams plan and use their resources better. The development team thinks it will take two weeks to implement the password reset user story, using our example of a password reset. This will help with making plans and using resources.
Testability: User stories help set acceptance criteria which will help create test cases a little easier. This will help ensure that the feature being developed meets the requirements and expectations that were set. For example, the acceptance criteria for the password reset user story may include verify email address was verified successfully and that the new password was stored securely. This will also help ensure that the feature being developed is fully tested.
Continuous Feedback: User stories create a culture of continuous feedback from stakeholders that create opportunities for rescale inspections and adjustments. This continuous feedback loop is critical to ensuring the product meets user expectations while also being able to react to changes in requirements. The product owner will review features added after the first sprint and provide feedback after that first review as well which leads to iterations and improvement in future sprints.
Better Visibility: If you divide the features into user stories, then it will be easier to see how far along the features are. The teams can see how each story is coming along, and that gives them a clear understanding to where they are as a whole. Having a task board allows the team to see how each user story is coming along. So when a task is on the "In Progress" column, anyone can see exactly which user story is assigned to it and where it is in that user stories' sequence. It is immediately clear to everyone on the team which of features is being worked on, which has been completed and which are still in the works.
Encourages Teamwork: Writing user stories often requires different team members, such as developers, testers, and product owners, to work together. This teamwork helps people feel like they are all responsible for the same thing. For instance, the development team works with the security team to make sure that the password reset process follows security best practices. This gives everyone a sense of shared responsibility for the feature's success.
1. They May Be Too Broad: Sometimes, user stories lack sufficient detail to incorporate all the technical or business nuances that a software development team needs to work from, which results in them guessing or not being aligned with what is really needed.
2. Complex Projects Will Outgrow Them: For larger systems with many moving parts and possible changes, user stories might not be sufficient. Other artifacts may need to be used, such as epics, use cases, or architecture diagrams, to allow for seeing the complete story.
3. Overly Reliant On Collaboration: User stories are effective when teams can brainstorm, discuss, and create them all together (in-person or virtually). However, if you have a team of developers who are not co-located, or have overall communication or team huddles, portions of the user stories will not get captured.
4. User Stories Don't Accommodate It All: Non-functional requirements--performance, security, scale, and so on--are often not represented in user stories. These "invisible" things are very often, if not more important than, the user's needs and desires for the software's overall reliability.
5. Can Be Biased: User stories originate with individuals in user or stakeholder contexts, making them sometimes biased toward the individuals' assumptions rather than functional user needs, which can be problematic without verification to change proper priorities.
6. Not Usable For Compliance-Driven Work: User stories may be too loose for industries that require rigid documentation or audit trail requirements within projects (ex: healthcare or finance).
User stories in Agile Software Development provides and encourages a user-oriented, flexible and collaborative point of view. User stories allow teams to respond to changing requirements, provide incremental value, and keep the customer in mind as they go through the software development process.
Initially, a user story could be a high level placeholder, then as the team gets closer to the implementation of the story, the team will add more details in backlog refinement or during sprint planning. The goal is to have just enough information to allow a team to work well but be malleable for change or feedback.
A user story is a written description of a product feature that meets the customers' preferences. It’s a tool that puts the user in the middle of the development process to understand who will build the product/software, what they’re building, and why they’re building it.
A user story often follows a similar format: “As a (user type), I want (feature), so that (some goals or reason).
There are no rigid rules when it comes to writing the user stories. From product owners to developers, anyone from the team can write user stories.
The 3Cs are crucial elements of writing a good user story. These 3Cs are— Card, Conversation, and Confirmation.
There isn’t an ideal size for user stories. The length of a story depends on the complexity of your project, team skills, etc.
An executive turned transformation consultant with 25+ years of learning, Preeth trains and coaches organizations to be agile and more importantly to stay agile. Preeth’s pragmatism finds its root in his diverse experience at various leadership positions.
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